7 Most Popular Brands of Ed-Tech: Find the best STEM toy for your kid

January 10th, 2024

At the end of 2023, Google had launched Gemini, an AI model claimed to have higher computational power than GPT-4. In today's rapidly changing tech world, it is essential for our next generation to become early adopters and be ready for the future.

You might think of this…”how about buying a lego set for my child to get started, or micro:bit, or some other brands? Well, I don’t really know how to choose.”

This article can help you!

In Hong Kong, the seven most popular brands for Tech Education (STEM toys) are:

  1. Lego Education (Robotics)
  2. Gigo Toys (Robotics & Science)
  3. Micro:bit (Coding, sensors)
  4. Minecraft Education (Game Design)
  5. Cospace Edu (AR/VR)
  6. MIT App Inventor (App Development)
  7. thunkable (App Development)

Tech education product brands comparison

Read more to see the differences between these brands.

1. Lego Education (Sub-Brand of Lego)

• Key Idea: Learn by building

• Product Line:

For Pre-School:

STEAM Park - Science
Coding Express - Logical Concept
StoryTales - Storytelling

For Primary School:

SPIKE Essential - Coding Concept
BricQ Motion Essential - Science & Engineering
WeDo 2.0 - Coding Concept [Discontinue]

For Secondary School:

SPIKE Prime - Coding Concept / Robotic
BricQ Motion Prime - Science & Engineering
Mindstorms EV3 - Coding Concept / Robotics [Discontinue]

Advantages:

• Emphasise on creativity

• Good in quality

• Sufficient Support Materials (e.g.: Lesson Plan, Video, etc.)

Disadvantages:

• Closed System

• Limited Sensors / Functions

• Relatively Expensive

2. Gigo Toys

G - Gifted: Let children discover their own natural talents.

i - Innovative: Hands-on play encourages creativity.

g - Green: Emphasise on green technology and education to make a green environment.

o - Open-minded: Learn various ways to face challenges and solve problem

Product Line: Learning Lab

Power Machine - Science & Engineering

Green Energy - Renewable Energy

In each set, it provides various simple machines for students to learn about green energy.

AI Educational Blocks (Gigo 1206) - AI

micro:bit Compatible Robots (Gigo 1269) - Coding & Robotic

Advantages:

• Wide Range of Learning Area (from Science - Robotic - AI…)

• Match with the General Study / Science Curriculum in Hong Kong

• Affordable price

Disadvantages:

• Average Quality

• Tech Featured Set perform poorly (e.g., AI Set)

3.micro:bit

Version 2(left) & Version 1(right) of micro:bit

Advantages:

• Well establish coding platform

• Affordable price

• Over 80% of local school (Primary / Secondary) are using it

• Various Compatible Extension Kits are available

Disadvantages:

• Without Extension Kits, only coding concept can be illustrated

4. Minecraft Education Edition

• Key Idea: Coding & Creativity & Game Design

• Learning Platform:

Minecraft Education Edition

General Learning Flow:

• Teacher gives an instruction of a coding concept

• Students follow the instruction and program an Agent to perform tasks (e.g., Farming)

• Teacher warps up the class

Advantages:

• Kids really like these games

• Well-established platform for learning

• Serve for wide age range

Disadvantages:

• No hardware to play with

• Only focus on coding & gaming

5.Cospace Edu

Cospace VR platform

Key Idea: VR & AR Design and Coding

General Learning Flow:

• Teacher gives an instruction of a VR / AR application

• Students follow the instruction to design the virtual environment and program the working logic of the virtual objects

• Students may tinker the design / function of their virtual world

• Teacher warps up the class

Advantages:

• Can be viewed in the cardboard

• Well establish platform with Student Management System

Disadvantages:

• No hardware to play with

• Only focus on coding & VR / AR application

6&7. MIT App Inventor & thunkable

MIT App Inventor

thunkable

Key Idea: App Development

General Learning Flow:

• Teacher gives an instruction of a coding concept or an App function

• Students follow the instruction to design the app interface and program the working logic of the App

• Students may tinker the design / function of their app

• Teacher warps up the class

Advantages:

• Can build a workable mobile application or even put onto the app store

• Well-established platform

Disadvantages:

• Not that interesting to kids

• No hardware to play with

• Only focus on coding & app development

We recognize that merely learning coding skills is not enough; it is crucial to know how to apply the knowledge to address real-life problems. Therefore, Big Bang Academy provides a new comprehensive "MBA in Tech" course for 8–11-year-olds.

Our tech course is project-based and research-driven, starting with topics of GreenTech and Smart Cities. Students will learn the core concepts of programming. Including:

1. Computational Thinking

2. Application of AI & AI Literacy

3. Creative possibilities of Machine Learning

4. Digital Competence

Big Bang Academy teaches students to use micro:bit to build functional prototype in an independent project

Our children are going to be the leaders of tomorrow. They need to adopt a global perspective. They need to have problem solving skills to develop sustainable solutions for their future. And they need to be able to pitch their ideas like a tech entrepreneur. Big Bang Academy is here to guide, nurture and develop our students to be able to envision tomorrow, today.

We welcome like-minded parents like YOU to join this mission.

To learn more about our Project Alpha program, please fill in the form below to join our trial class.

Join our STEAM Regular Class!

Designed for 4-8 Years Old

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STEAM Solution for Kindergartens and Primary Schools
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